POV-Ray : Newsgroups : povray.general : sphere_sweep speed : Re: sphere_sweep speed Server Time
29 Jul 2024 10:24:42 EDT (-0400)
  Re: sphere_sweep speed  
From: Hugo
Date: 23 Feb 2002 07:20:05
Message: <3c7788f5@news.povray.org>
> (of course I know sphere sweeps are slow in nature).

I wonder why spheresweeps exsist in POV at all.. I may sound negative, but
these shapes can be achieved with cones and render much quicker! I know that
extra memory is required, but then .... wouldn't it be possible to code an
internal "repeating-cones" algoritm in POV ... actually a function that just
repeats any shape, following a user defined path / formula, *without*
storing all points in memory first. This would be useful in many cases.


Hugo


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